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Bard

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

Bards are the living heartbeat of every adventure—stories made flesh by wandering minstrels, court poets, and street‑song weavers. Their weapons are melody and wit, their armor conviction, and their art can turn fear into courage or sow doubt in a tyrant’s heart.

Core Build

Gear

A musical instrument of choice (lute, flute, drum, etc.), light armor (like Padded or Leather), a finesse weapon (Rapier or Dagger), potentially a Disguise Kit or basic Thieves’ Tools depending on focus, and a standard adventuring kit.

Channeling the Muse (Using Effects)

Not every bard wears robes or studies runes, but when you choose to shape the world with song or captivating performance, you use the same Magic -> MP -> Effects engine as any caster in Alacrity:

Signature Bard Effects

Bards commonly learn Effects that manipulate emotions, inspire allies, or hinder foes through their art. Typical examples include:

The Power of Performance

Whether you calm a panicked village with lullaby or shatter enemy ranks with a battle-lusting ballad, a bard’s truest gift is shaping hearts—and in Alacrity, every note you sing can become a moment of legend.

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Print for Personal Use

You are welcome to print a copy of pages from this book for your personal use. Please note that mass distribution, commercial use, or the creation of altered versions of the content for distribution are strictly prohibited. This permission is intended to support your individual gaming needs while maintaining the integrity of the material.

File Created: 05/05/2025
Last Modified: 05/05/2025