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Communion

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

Some magics draw strength from many voices rather than one, allowing groups of casters to achieve feats beyond any single individual’s reach. Communion is an Effect that lets a group of willing participants temporarily link their Mana Points (MP) into a single, shared pool. The most powerful or skilled caster among them can then draw upon this collective reserve. However, this shared power comes with shared risk – only those present and agreed to the ritual may partake, and all participants are vulnerable if the magic goes awry.

Prerequisites

Mechanics of Communion

Duration and Dissolving the Bond

The Communion link and its shared pool persist for up to 10 Minutes (60 rounds), or until the communal pool is depleted, or until it is broken prematurely (e.g., by backlash from a critical failure, or if the initiator or lead caster consciously spends an action to dissolve it). Any MP remaining in the pool when the Communion ends dissipate harmlessly; they do not return to the contributors. To perform Communion again, participants must reconvene and perform the initiation and contribution steps anew.

Communion magnifies a group’s magical might considerably, enabling powerful workings, but binds their fates together – one critical miscast by the lead caster can injure or drain every participant involved.

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File Created: 05/07/2025
Last Modified: 05/07/2025