- Doc’s Things and Stuff - https://docmckee.com -

Complications

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

You’ve designed an adventure with a compelling hook, a clear goal, meaningful stakes, appropriate opposition, and interesting locations. The player characters are engaged and making progress. But what happens when things don’t go exactly according to plan? What injects tension, forces difficult choices, and makes the world feel truly unpredictable and reactive? The answer lies in Complications.

Complications are unexpected difficulties, twists, setbacks, or new problems that arise during an adventure, altering the situation and forcing the players to adapt. They are the monkey wrench thrown into the works, the sudden storm on a clear day, the betrayal by a trusted ally, the realization that the initial goal was based on false information. While the core opposition represents the known challenges, complications introduce unforeseen variables that test the characters’ resourcefulness, adaptability, and resolve in new ways.

Effectively using complications is a key technique for elevating an adventure beyond a simple checklist of tasks. They prevent scenarios from becoming too predictable, create memorable moments of tension and improvisation, and reinforce the idea that the game world is a dynamic place where actions have consequences and not everything goes according to plan. This section explores the purpose and types of complications, offers guidance on designing them effectively, and discusses how to integrate them into your Alacrity adventures.

Adding Spice and Realism

Introducing complications into your adventures serves several important functions:

However, complications should be used judiciously. Overusing them or making them feel arbitrary and unfair can lead to player frustration. They should ideally arise logically from the situation or player actions, serve a narrative purpose, and present a challenge that can be overcome, even if it requires significant effort or sacrifice.

Sources of Unexpected Trouble

Complications can arise from many sources. Thinking about these categories can help you brainstorm ways to introduce twists and challenges into your adventures:

1. Environmental Complications

These arise from the location itself or changes within it.

2. Social / Political Complications

These stem from interactions with NPCs, factions, or societal structures.

3. Antagonist Actions / Escalation

These complications result from the direct actions of the adventure’s primary opponents reacting to the party or advancing their own plans.

4. Resource-Based Complications

These involve the unexpected loss, depletion, or failure of essential character resources.

5. Moral / Ethical Complications

These introduce difficult choices that challenge the characters’ values or force them to weigh undesirable outcomes.

6. Unexpected Twists / Revelations

These complications fundamentally change the characters’ understanding of the situation or their goal.

7. Consequences of Failure

These complications arise directly from the party failing a previous check or challenge within the adventure.

Using a mix of these types keeps players guessing and ensures challenges arise from various aspects of the game world.

Making Twists Work

Not all complications are created equal. A good complication enhances the adventure, while a poorly implemented one can feel frustrating or arbitrary. Consider these principles:

Timing and Triggers

How and when do you introduce complications?

Alacrity Mechanics and Complications

Alacrity’s system provides tools for handling complications:

Conclusion

Complications are the grit in the oyster, the unexpected storm that tests the sailor’s skill. They transform straightforward adventures into dynamic, unpredictable experiences. By thoughtfully introducing relevant and impactful complications – whether environmental, social, antagonist-driven, resource-based, moral, or narrative twists – you create tension, force meaningful choices, reward adaptability, and make your Alacrity world feel alive and reactive. Use them not merely as roadblocks, but as opportunities for creative problem-solving, dramatic roleplaying, and memorable moments that arise when plans go awry. A well-placed complication can be the difference between a routine adventure and a story your players talk about for years to come.

 

[ Back | Contents | Next ]

Print for Personal Use

You are welcome to print a copy of pages from this book for your personal use. Please note that mass distribution, commercial use, or the creation of altered versions of the content for distribution are strictly prohibited. This permission is intended to support your individual gaming needs while maintaining the integrity of the material.

File Created: 05/07/2025
Last Modified: 05/12/2025