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Monk

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

Monks are masters of body and spirit, blending graceful unarmed combat with inner focus. Whether you learned your art in a mountain sanctuary, jungle retreat, or hidden city dojo, your power flows from discipline, balance, and a calm mind—yet every flourish costs the same XP and Mana Points as any other effect in the Alacrity system.

Core Build

Equipment

Monks typically eschew heavy armor and complex equipment, relying on their physical discipline. Gear often consists of simple robes or traveler’s clothes, perhaps a quarterstaff, and basic adventuring essentials. Specific monastic orders might use unique focus items or tools.

Channeling Inner Power (Using Effects)

Monks capable of channeling their inner energy (often called ki) use the core Magic → Mana Points → Effects system:

Signature Monastic Effects

Monks channel their inner energy through discipline, manifesting as specialized Effects learned and activated via the core Magic system. Common techniques include:

(See Appendix A for the full mechanics and MP costs of these and potentially other monastic Effects).

Evil Variant: Shadow Disciple

Shadow Disciples are masters of silent death, blending lethal unarmed precision with infiltration and subterfuge. Trained in hidden orders or self-taught in unforgiving shadows, their power flows from ruthless discipline, agility, and often forbidden techniques that manipulate life force or darkness itself. They are the whisper in the night, the unseen blade, striking targets with terrifying efficiency before vanishing without a trace.

Core Build

Equipment

Shadow Disciples favor gear that aids stealth and assassination. This typically includes dark, non-restrictive clothing (perhaps treated Padded armor), concealable weapons (daggers, shortswords, shuriken/darts if Ranged Combat is taken, garrote), Thieves’ Tools, grappling hook with dark rope, and potentially an Alchemy Kit for poisons. They are usually unarmored or wear only the lightest protection.

Channeling Lethal Arts (Using Effects)

Shadow Disciples capable of channeling their inner energy (ki, shadow essence, etc.) for deadly purposes use the core Magic → Mana Points → Effects system:

Signature Shadow Techniques

Shadow Disciples learn Effects focused on stealth, infiltration, and lethal strikes. Common techniques might include:

(The specific mechanics and MP costs for these or other techniques would be defined by the GM or detailed in Appendix A).

 

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File Created: 05/05/2025
Last Modified: 05/05/2025