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Pack Beasts and Burden

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

Chapter 5 already shows how cavalry and war‑machines change the flow of a fight. This section turns to humbler partners—pack horses, mules, and donkeys—whose steady hooves carry supplies across leagues of mountain passes, arid badlands, and cluttered city streets. The rules below detail their capabilities and explain how adventurers bargain with, burden, and manage these hard‑working animals.

Creature Profiles

Pack Horse
A common, sturdy horse bred more for carrying loads over varied terrain than for speed in riding or the specialized strength of a draft animal. They are the reliable backbone of many merchant caravans and adventuring parties needing to transport significant gear.

Mule
Bred from horse and donkey stock, a mule pairs a draft animal’s muscle with a mountain goat’s caution. It climbs scree, threads switchbacks, and chews on thorny weeds that would starve a war‑horse.

Donkey
Small, tough, and famously vocal, the donkey is the companion of caravans and crofters. It browses scrub where grass is scarce and defends itself with a lightning double‑kick.

Using Pack-Beasts in Play

These rules let adventurers rely on humble pack‑animals for heavy lifting, mountain travel, and the occasional well‑timed warning, all while preserving the quirks—and comedy—that come with long‑eared companions and sturdy steeds.

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File Created: 05/06/2025
Last Modified: 05/06/2025