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Skill | Deception (Mind)

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

Deception is the art of intentional misdirection—through lies, forged documents, false personas, misleading behavior, or selective truths. A skilled deceiver can manipulate assumptions, obscure intent, and create convincing illusions in speech, writing, or conduct. This is not about influence through honesty (see Persuasion)—it’s about getting what you want by shaping the truth to fit your needs.

Typical Uses:

Situational Modifiers:
Use the Difficulty Ladder to reflect the plausibility of the lie, the context, and the target’s mindset:

Working Without Training:

Opposed Checks:
When the lie matters, the GM may call for a contested roll—Deception vs. Insight. Success means the target believes the falsehood (or at least doesn’t call it out). Failure may reveal the deception or raise suspicion, depending on the context and margin.

Companion Skills:

Narrative Examples:

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File Created: 04/30/2025
Last Modified: 04/30/2025