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Skill | Magic (Mind)

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

Magic reflects a character’s knowledge, control, and execution of supernatural effects. In Alacrity, all magical powers—whether spells, innate abilities, rituals, or mystical techniques—are governed by the Magic skill. From a monk’s ki strike to a paladin’s divine smite, all magical effects share a single resolution system.

When You Use It:
Magic applies when you:

Stat Used:

Learning Magic:

Mechanical Effects:

Mana Recovery:

Concentration:

Learning New Effects:

Situational Modifiers:
Apply the Difficulty Ladder based on control, focus, and environment:

Untrained Use:
Magic may not be used unless the skill is formally unlocked.

Narrative Examples:

GM Note:

Magic in Alacrity is unified. Whether casting traditional spells, invoking innate gifts, or channeling martial techniques, all magical effects use the same Magic skill. This simplifies gameplay, eliminates redundant subsystems, and keeps supernatural powers balanced. Players follow a single system: spend MP, roll Magic, and resolve. Magic should feel powerful but costly—backlash, exhaustion, and the need for discovery ensure it remains a vital but dangerous tool.

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File Created: 05/01/2025
Last Modified: 05/01/2025