- Doc’s Things and Stuff - https://docmckee.com -

Skill | Might (Strength)

Alacrity Fantasy, A TTRPG by Adam J.. McKee and James G. Walker, Jr.

Might measures your raw physical power—the ability to exert force, lift tremendous weight, and smash obstacles through brute strength. Unlike skills that rely on finesse or technique, Might is pure muscular output. It is used when an overwhelming force is required to break, move, or overpower.

When You Use It:
Might applies when:

Stat Used:

Mechanical Effects:

Situational Modifiers:
Apply the Difficulty Ladder based on weight, resistance, and circumstances:

Untrained Use:
Might may always be used untrained, as it reflects basic physical effort. However, trained characters are more practiced at applying strength efficiently.

Narrative Examples:

GM Note:

Might is an excellent pacing tool. Success often opens paths and speeds up scenarios, while failure creates tension and obstacles. Use Critical Successes to grant cinematic moments of triumph, such as smashing through a gate in seconds or breaking chains dramatically. Importantly, Might should be reserved for tasks beyond ordinary human effort. Lifting a backpack or opening a standard door does not require Might. This skill applies when force alone is the only way forward—breaking, bending, or moving something that the average person simply could not manage. In harsh environments or dangerous situations, Might becomes the tool of last resort to overcome overwhelming physical obstacles.

[ Back | Contents | Next]

Print for Personal Use

You are welcome to print a copy of pages from this book for your personal use. Please note that mass distribution, commercial use, or the creation of altered versions of the content for distribution are strictly prohibited. This permission is intended to support your individual gaming needs while maintaining the integrity of the material.

File Created: 05/01/2025
Last Modified: 05/01/2025