Sometimes, the damage inflicted upon a character transcends mere hit point loss, resulting in truly catastrophic trauma. In these exceptional circumstances—perhaps resulting from a devastating critical hit, a fall from a great height, or the terrifying power of a unique monster—the Game Master may introduce narrative effects beyond standard mechanics. This might involve the loss of a limb, a grievous internal injury imposing specific penalties, senses being permanently damaged, or a mortal wound that puts the character on death’s door regardless of remaining Hit Points. These moments are handled narratively, focusing on the specific event and its immediate, dramatic impact rather than relying solely on abstract numbers. The goal is not arbitrary punishment, but to reflect the severe consequences of specific, dangerous situations within the ongoing story.
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File Created: 04/28/2025 Last Modified: 04/28/2025